Home Entertainment - Gaming Hardware http://www.hemagazine.com/taxonomy/term/29/0 en What’s Next After 3D? Appear in Your Own Movie http://www.hemagazine.com/node/22455 <div style="text-align: justify">If you guessed &quot;4D&quot; to the question above, you might not be far off. Companies like <a href="http://phasespace.com/" target="_blank">Phase Space</a> are working on a technology, which allows actors to wear sensor suites and translate their actions, real time, into animated characters. To do this level of work for commercials and movies - a la &quot;Avatar&quot; - typically costs between $1,000 and $10,000 a second. PhaseSpace's solution costs about $10 a second. Says author, Rob Enderle: &quot;While in its beginning stages, the concept of people being able to enter the movies they watch, or eventually being able to create 3D<sup class="glossary-indicator" title="3D, so much more than 2D. 50% more, really..."><a href="/taxonomy/term/68" title="3D, so much more than 2D. 50% more, really..." class="glossary-indicator">i</a></sup> movies could dramatically alter both what we watched and how we interacted with it. This technology may be applied to gaming via a head-mounted controller and voice-alteration.&quot; Imagine &quot;virtual cameras&quot; which allow the director to walk around, look at the tablet, and see into the movie world from all angles, making for intriguing participatory experiences.</div> <p style="text-align: justify">&nbsp;</p> <p style="text-align: justify"><strong>The Next Big Thing: Crowd Sourced Movies and Immersive HD Games</strong></p> <p style="text-align: justify">According to Enderle, it isn't hard to imagine that an immersive game, properly cut and directed, couldn't actually be an interesting movie. When you combine the ability to immediately translate real actors into high-definition, animated, photo-realistic characters, in realistic, real-time-rendered environments, and view them all in real time, you have the potential to bend gaming and movies in a way that we may not be able to tell the difference.</p> <p style="text-align: justify">&nbsp;</p> <div style="text-align: justify">To watch a sample, <a href="http://www.youtube.com/watch?v=5abFhBa2TyU" target="_blank">click here:</a> </div> <div style="text-align: justify"> </div> <div style="text-align: justify"> </div> <div style="text-align: justify">To read the complete article by Rob Enderle, <a href="http://www.digitaltrends.com/talk-backs/whats-the-next-big-thing-in-entertainment-after-3d/" target="_blank">click here</a>:</div> <div style="text-align: justify"> </div> <div style="text-align: justify"><img src="/files/u1784/After_3D.jpg" alt="" hspace="50" width="500" height="211" /></div> <p><a href="http://www.hemagazine.com/node/22455">read more</a></p> http://www.hemagazine.com/node/22455#comments Movies/Music/Games Tech Talk Gaming Hardware News Tue, 25 Jan 2011 10:57:24 -0800 MarkE 22455 at http://www.hemagazine.com Digital Storm Honored with CES Innovations 2011 Design and Engineering Award http://www.hemagazine.com/node/22297 <p><strong>3D<sup class="glossary-indicator" title="3D, so much more than 2D. 50% more, really..."><a href="/taxonomy/term/68" title="3D, so much more than 2D. 50% more, really..." class="glossary-indicator">i</a></sup> Multi-Display Gaming System: The Future is Total Immersion</strong><br /> <p style="text-align: justify">Digital Storm has been named an International CES Innovations 2011 Design and Engineering Awards Honoree for Black|OPS with 3D Vision Surround Technology. The award is sponsored by Consumer Electronics Association, host of the Consumer Electronics Show, scheduled to open in Las Vegas, Nevada January 6, 2011.</p> <p style="text-align: justify">With the debut of Black|OPS with 3D Vision Surround Technology, Digital Storm and NVIDIA's 3D Vision<sup>TM</sup> Surround Technology expands gaming real estate across three monitors in full HD 3D. With the system's customized PC, gamers can expand their view of in-game action, allowing them to see enemies sooner, get a complete survey of strategy games, and race their cars even faster than before.</p> <p><a href="http://www.hemagazine.com/node/22297">read more</a></p> http://www.hemagazine.com/node/22297#comments Gaming Hardware Hot Products Fri, 24 Dec 2010 12:43:41 -0800 MarkE 22297 at http://www.hemagazine.com Microsoft Sells Over 2.5 Million Kinect Units in First Month of Release http://www.hemagazine.com/node/22229 <div style="text-align: justify">According to an article in game website <a href="http://www.gamasutra.com/" target="_blank">wwwgamasutra.com</a>, Microsoft announced that Kinect, its new 3D<sup class="glossary-indicator" title="3D, so much more than 2D. 50% more, really..."><a href="/taxonomy/term/68" title="3D, so much more than 2D. 50% more, really..." class="glossary-indicator">i</a></sup>-camera-based motion controller, has sold over 2.5 million units worldwide in its first 25 days of retail availability. Kinect is on pace to sell as well as it did during its first ten days, where the peripheral moved an estimated one million units in its first ten days of release in the United States and five days of availability in Europe. In a recent interview, a Microsoft representative expected to sell three million units during the holiday season, and later increasing that number to 5 million units if Kinect continuing selling at its current pace.</div> <p style="text-align: justify">In a related story, Sony Computer Entertainment says it's sold in 4.1 million PlayStation Move units since the device's launch two months ago. It's a slower start than Microsoft's Kinect --but Sony says it's bullish on &quot;momentum&quot; for Move entering the holiday season.</p> <p style="text-align: justify">To witness the Kinect Dance of Celebration, <a href="http://www.youtube.com/watch?v=fqv1wYCEYh4" target="_blank">click here:</a></p> <p style="text-align: justify">To read the entire article, <a href="http://www.gamasutra.com/view/news/31758/Microsoft_Kinect_Sells_25M_Worldwide_In_First_25_Days.php" target="_blank">click here:</a></p> <p><a href="http://www.hemagazine.com/node/22229">read more</a></p> http://www.hemagazine.com/node/22229#comments Movies/Music/Games Gaming Hardware News Mon, 13 Dec 2010 08:17:01 -0800 MarkE 22229 at http://www.hemagazine.com Turtle Beach Debuts Ear Force®  7.1 Channel Universal Gaming Headset Bundle http://www.hemagazine.com/node/22134 <div style="text-align: justify">Turtle Beach, manufacturer of premium gaming headsets and audio entertainment accessories, has announced the debut of its Ear Force DPX21 Universal Gaming Headset Bundle designed for the PS3<sup>TM</sup>, XBOX360® and PC/Mac platforms.</div> <p style="text-align: justify">The DPX21 combines two of Turtle Beach's products into one deluxe combo package, partnering the battle-tested PX21 headset with the Ear Force DSS for a full Dolby digital surround sound headset. Designed for PlayStation Network or XBOX LIVE, you are virtually guaranteed to win every battle - well, maybe not quite, but you're certain not to miss any sound queues. Footsteps from behind, weapons loading at a distance and other sonic events happening all around become quite clear.</p> <p><a href="http://www.hemagazine.com/node/22134">read more</a></p> http://www.hemagazine.com/node/22134#comments Gaming Hardware Hot Products Fri, 19 Nov 2010 10:52:06 -0800 MarkE 22134 at http://www.hemagazine.com Motion Actuators Reform Bad-Boy Bass http://www.hemagazine.com/node/22063 <p>&nbsp;</p> <div style="text-align: justify">Let's face it. Some of us can never get enough bass. Unfortunately, we may live with, or near, others who don't appreciate the visceral impact of a fine explosion or a rocket blasting off. Ultra-low frequencies exist in the real world, but even high quality subwoofers typically cannot accurately reproduce frequencies in the &quot;kinesthetic&quot; range (0-15Hz). So what do we do? Crank up the audible bass, which does not get any lower. More subwoofers? Hearing loss, anyone? Structural damage? Puleaze!</div> <p><a href="http://www.hemagazine.com/node/22063">read more</a></p> http://www.hemagazine.com/node/22063#comments Gaming Hardware Other Audio Gear Mon, 08 Nov 2010 15:36:46 -0800 MarkE 22063 at http://www.hemagazine.com XBOX 360 Kinect Glitch Fixed http://www.hemagazine.com/node/21988 <div style="text-align: justify">Apparently, Microsoft has ironed out one of the kinks with Kinect, its motion sensor accessory for XBOX 360, to allow it to recognize players who are sitting. Previously, the base node for the skeletal model was set from the bottom of the spine, thus confusing the system when players were in a seating position with their knees in front of their pelvis. Microsoft recently changed this from its previous position to the back of the neck, thus alleviating the problem.</div><p style="text-align: justify"> Such problems become significant, especially when game developers have to code for the possibility of gamers on the floor, as with Blitz Games Studios &quot;The Biggest Loser&quot;, which require players to do push-ups and sit-ups, explained Blitz Games CTO Andrew Oliver. </p><p style="text-align: justify">To learn more about Kinect, <a href="http://www.xbox.com/en-US/Xbox360/Accessories/Kinect/Home" target="_blank">click here:</a></p> <p><a href="http://www.hemagazine.com/node/21988">read more</a></p> http://www.hemagazine.com/node/21988#comments Gaming Hardware News Thu, 21 Oct 2010 18:18:00 -0700 MarkE 21988 at http://www.hemagazine.com Golf Simulators Share Space With Home Theaters http://www.hemagazine.com/node/21980 <div style="text-align: justify">Now that the cold, blustery season is upon us and with springtime a long way off, golfers around the country will be aching to swing their clubs. The newest generation of Golf Simulators offers a total immersion experience, including HD video and realistic computer graphics of the world's great courses. No matter how bad the weather is outside your home, in the Simulator, it's always sunny and clear at Pebble Beach, Princeville, Pinehurst, St. Andrews, Torrey Pines and dozens of others. And no one will be rushing you to &quot;play through&quot; except your friends or family who want their turn.</div><p>&#160;</p><div style="text-align: justify"><strong>Sharing Home Theater Space</strong></div><div style="text-align: justify">With clever AV design, simulators can share the space now occupied by a dedicated Home Theater in basements and bonus rooms. Both systems require a projector and a screen. There are a few caveats, however. Consider flush-mounting the theater speakers in the ceiling using angled baffle or pivoting tweeter speakers, to keep them out of the way of flying golf balls. Although the Simulator screen is sufficient for certain gaming activities, like Wii, we don't suggest any serious Home Theater aficionado will be satisfied by viewing a screen that's been plunked a thousand times by Callaways or Titleists. So use a separate screen for movies, please. Likewise, a dedicated theater projector will provide the high performance to which we've become accustomed.</div> <p><a href="http://www.hemagazine.com/node/21980">read more</a></p> http://www.hemagazine.com/node/21980#comments Gaming Hardware Hot Products Projectors &amp; Screens Whole Home/Custom Install News Wed, 20 Oct 2010 16:07:30 -0700 MarkE 21980 at http://www.hemagazine.com D-BOX GPH-120 Hybrid Motion System http://www.hemagazine.com/node/D-BOX_GPH-120 <p><strong>Shake It, Baby</strong></p> <p>D-BOX Technologies introduced its new GPH-120 Hybrid Motion System today at CES, and if the number of people lining up for their chance to try one out is any indication, this less-complicated, less-expensive take on the company’s classic motion control technology is going to be a hit.</p> <p><a href="http://www.hemagazine.com/node/D-BOX_GPH-120">read more</a></p> http://www.hemagazine.com/node/D-BOX_GPH-120#comments Movies/Music/Games CES 2009 Gaming Hardware News Thu, 08 Jan 2009 14:17:33 -0800 DennisB 20658 at http://www.hemagazine.com SE2 Labs’ ITC One http://www.hemagazine.com/node/SE2_Labs_ITC_One <p><strong>Don’t call it a home theater in a box—SE2 Labs’ ITC One packs a lot of functionality into one sleek package, and does so with style to spare</strong></p> <p>Within ten minutes of unpacking and installing SE2 Labs’ long-awaited all-in-one device, the ITC One, I realize that something is seriously wrong. Most of my video outputs aren’t working and one speaker isn’t getting sound. I’m seriously dreading having to lug this behemoth back to my front door to send it back. </p> <p>Not a very flattering intro, I know, but this unfortunate incident ends up being key to my realizing what an amazing product SE2 Labs has created. </p> <p><a href="http://www.hemagazine.com/node/SE2_Labs_ITC_One">read more</a></p> http://www.hemagazine.com/node/SE2_Labs_ITC_One#comments Product Reviews Gaming Hardware Other Audio Gear Other Video Gear Wed, 08 Oct 2008 10:44:07 -0700 geoffm 20455 at http://www.hemagazine.com An Adult Perspective http://www.hemagazine.com/node/An_Adult_Perspective <!--paging_filter--> <p>I’m used to providing tech support for friends, especially those new to the world of home theater and high-definition video. But never have my phone lines been as busy as in the days after Sony’s PlayStation 3 hit the stores. &quot;What’s the difference between 720p and 1080i?&quot; &quot;Should I rip my CDs in AAC, MP3, or ATRAC?&quot; &quot;Why am I not getting sound from this SACD I bought?&quot; &quot;Why won’t this Blu-ray movie that came with the PS3 play on my DVD player?&quot; </p> <p><a href="http://www.hemagazine.com/node/An_Adult_Perspective">read more</a></p> http://www.hemagazine.com/node/An_Adult_Perspective#comments Blu-ray Players Product Reviews Gaming Hardware Other Audio Gear Other Video Gear Thu, 01 Mar 2007 04:00:00 -0800 Administrator 6090 at http://www.hemagazine.com Video Gaming: Getting Into The Game http://www.hemagazine.com/node/Video_Gaming_Getting_Into_The_Game <!--paging_filter--> <p>Ready for another rousing round of Donkey Kong, I dig the game cartridge from a box and pull the Nintendo Entertainment System out of the closet. Then the console goes onto the coffee table. Its power cord must reach the wall, its A/V cable the television, and its wired controllers the couch. This means moving the coffee table 7 inches closer to my 25-inch Zenith.</p> <p><a href="http://www.hemagazine.com/node/Video_Gaming_Getting_Into_The_Game">read more</a></p> http://www.hemagazine.com/node/Video_Gaming_Getting_Into_The_Game#comments Movies/Music/Games Game Reviews Gaming Hardware Other Features Thu, 01 Dec 2005 04:00:00 -0800 Administrator 5325 at http://www.hemagazine.com Video Gaming: The Future Of Gaming http://www.hemagazine.com/node/Video_Gaming_The_Future_Of_Gaming <!--paging_filter--> <p>While Ben Franklin’s famous quip that “nothing is certain but death and taxes” still has a nice ring to it, in today’s world we can count on at least one more certainty: Every five years or so, with unfailing regularity, the video gaming world will go through a major metamorphosis. Each of these successive half-decade generations sees new game consoles take the market by storm, old platforms begin their decline toward obsolescence, and a further blurring of the line between game machines and other forms of home entertainment.</p> <p><a href="http://www.hemagazine.com/node/Video_Gaming_The_Future_Of_Gaming">read more</a></p> http://www.hemagazine.com/node/Video_Gaming_The_Future_Of_Gaming#comments Movies/Music/Games Game Reviews Gaming Hardware Other Features Thu, 01 Dec 2005 04:00:00 -0800 Administrator 5321 at http://www.hemagazine.com Video Gaming: The Ride of your Life http://www.hemagazine.com/node/Video_Gaming_The_Ride_of_your_Life <!--paging_filter--> <p>Although my friend Robbie generally maintains an aloof attitude toward my line of work, he is kind enough to feign interest. On the day Sparco’s Racing Cockpit Pro arrives, though, his interest seems sincere. “Have you put it together yet?” he asks me over the phone, sounding a little breathless.</p> <p><a href="http://www.hemagazine.com/node/Video_Gaming_The_Ride_of_your_Life">read more</a></p> http://www.hemagazine.com/node/Video_Gaming_The_Ride_of_your_Life#comments Movies/Music/Games Gaming Hardware Thu, 01 Dec 2005 04:00:00 -0800 Administrator 5326 at http://www.hemagazine.com Is the home theater PC for you? http://www.hemagazine.com/node/Is_the_home_theater_PC_for_you <!--paging_filter--> <p>“There is no reason why anyone would want a computer in the home.” Despite being one of the world’s foremost computer pioneers, poor Ken Olsen will forever be known for this unfortunate 1977 prediction.</p> <p> </p> <p> </p> <p><a href="http://www.hemagazine.com/node/Is_the_home_theater_PC_for_you">read more</a></p> http://www.hemagazine.com/node/Is_the_home_theater_PC_for_you#comments Gaming Hardware Other Features Mon, 01 Aug 2005 05:00:00 -0700 Administrator 5098 at http://www.hemagazine.com